English
BlazBlue Central Fiction(BBCF)
This page is collection of Platinum’s Combo What I often use.
I would be appreciated if you could refer to these combo.
Other pages are here
BlazBlue Central Fiction(BBCF) Platinum
Described Rules
I adapt the numeric keypad notation.
7 | 8 | 9 |
4 | 5 | 6 |
1 | 2 | 3 |
Standing ABC:5A5B5C
Crouching ABC:2A2B2C
Jumping ABC:JAJBJC
Forward ABC:6A6B6C
Rapid Cancel:RC
Overdrive:OD
High Jump:HJ
Counter Hit:CH
Fatal Counter Hit:FC
Air Persia:236A
Jumping Air Persia:J236A
※ If add command BCA after Air Persia,
I discribe 236A(BCA)
Mami Circular (B):236B
Mami Circular (C):236C
Falling Melody:22C
Dream Sally:214A or 214B or 214C
Swallow Moon:J236C
Dramatic Sammy:41236D
Cure Dot Typhoon:632146C
Starting 5A(2A、JA、6B、JC)
Center
Not Use Gauge
5A5B3C→236A(BBB)→6A6C→J236A(BAB)→(Short Dash)6A2C→214C→(5D)236C
Damage:2565
After 214C, You can equip item.
5A5B6C→(delay)JC→(Short Dash)6A2C→214C→(5D)236C
Damage:2571
Only crouching Hit.
5A5B3C→236B→22C
Damage:1630
Use this combo if you have distance.
Use Gauge 50%
5A5B3C→236A(BBB)→6A6C→J236A(BAB)→(Short Dash)6A2C→214C→(OD)→JC→JC→632146C
Damage:3739(OD 4019)
5A5B3C→236B→22C RC→6A6C→J236A(BAB)→(Short Dash)6A2C→214C→(5D)→(2C)→236C
Damage:2852(Add 2C 2924)
If you reached the corner, use 2C after 214C.
Compare 5A5B3C→236B→22C ,
increase 1222 Damage by using gauge 50%.
I think it is good to use positively.
Corner
5A5B3C→6A6C→22C→(Short Dash)6A2C→214C→(5D)→(Short Dash)2C→236C→214B
Damage:2790
214B is forward roll prevention.
Use Gauge 50%
5A5B3C→6A6C→22C→3C→236A(BCA)→5C6A→JC→JC→632146C
Damage:4047
5A5B3C→6A6C→22C→3C→OD→(Short Dash)5C6A→HJBC→JBJC→632146C
Damage:4296
Refer to this movie(There may be slight differences)
Starting 5B(2B、5C、3C、JB)
Center
Not Use Gauge
5B3C→236A(BBB)→6A6C→J236A(BAB)→(Short Dash)6A2C→214C→(5D)→6A→236C
Damage:3135
5B3C→236A(BBB)→(Short Dash)6A6C→J236C→JC→(Short Dash)6A6C→J236A(BAB)→(Short Dash)6A2C→214C→(5D)→236C
Damage:3359
This is a little difficult.
5B3C→236C→22C
Damage:1895
Use this combo if you have distance.
5B6C→(Delay)JC→6A6C→J236A(BAB)→(Short Dash)6A2C→214C→(5D)6A→236C
Damage:3149
Only rouching Hit.
5B6C→(Delay)JC→(Short Dash)6A6C→J236C→JC→(Short Dash)6A6C→J236A(BAB)→(Short Dash)6A2C→214C→(5D)→236C
Damage:3364
Only rouching Hit.
This is a little difficult.
Use Gauge 50%
5B3C→236A(BBB)→6A6C→J236A(BAB)→(Short Dash)6A2C→214C→(OD)→6A→JC→JC→632146C
Damage:4311
5B3C→236B→22C RC→6A6C→J236A(BAB)→(Short Dash)6A2C→214C→(5D)→6A→236C
Damage:3497
Compare 5B3C→236B→22C ,
increase 1602 Damage by using gauge 50%.
I think it is good to use positively.
5B6C→(Delay)JC→6A6C→J236A(BAB)→(Short Dash)6A2C→214C→(OD)→6A→JC→JC→632146C
Damage:4328(OD 4608)
Only rouching Hit.
5B6C→(Delay)JC→(Short Dash)6A6C→J236C→JC→(Short Dash)6A6C→J236A(BAB)→(Short Dash)6A2C→214C→(OD)→JC→JC→632146C
Damage:4535(OD 4815)
Only rouching Hit.
Corner
Not Use Gauge
5B3C→236B→(Short Dash)5C6A6B→6A6C→(Delay)22C→(Short Dash)6A2C→214C→(5D)→(Short Dash)2C→236C→214B
Damage:3603
The delay of 22C differ depending on the Character.
5B3C→6A6C→22C→5B6A6B→(Short Dash)6A2C→214C→(5D)→2C→236C→214B
Damage:3573
This combo is easy because it does not need a delay.
Use Gauge 50%
5B3C→5C6A6B→6A6C→22C→3C→236A(BCA)→5C6A→JC→JC→632146C
Damage:4845
To prevent escape by forward rolling, move forward until 632146C 2hit.
After that adjust the position only up and down.
5B3C→5C6A6B→6A6C→22C→(Short Dash)6A2C→214C→(OD)→HJBJC→JBJC→632146C
Damage:4778
5B3C→5C6A6B→6A6C→22C→3C→OD→(Short Dash)5C6A→HJBJC→JBJC→632146C
Damage:5040
Refer to this movie(There may be slight differences)
Starting 6A AntiAir
Not Use Gauge
6A(CH)6C→J236C→JC→(Short Dash)6A6C→J236A(BAB)→(Short Dash)6A2C→214C→(5D)→6A→236C
Damage:3001
6A(CH)→Air Dash JC→J236A(BAB)→(Short Dash)6A6C→J236A(BAB)→(Short Dash)6A2C→214C→(5D)→236C
Damage:2861
I use this combo when 6A counter hit in distance.
This combo is almost only used for Amane.
Use Gauge 50%
6A6C→J236C→JC→(Short Dash)6A6C→J236A(BAB)→(Short Dash)6A2C→214C→(OD)→6A→JC→JC→632146C
Damage:4177(OD 4457)
Refer to this movie(There may be slight differences)
Starting 6C FC
Center
Not use Gauge
6C(FC)→J236C→JC→6A→214B→Dash 6A6C→J236A(BAB)→(Short Dash)6A2C→214C→(5D)→236C
Damage:3262
If 6C hit Fatal Counter, use Dream Sally after 6A.
You can carry a long distance by pushing with a dash while wrapping in foam.
6C(FC)→J236C→JC→6A→214B→Dash 6A6C→J236A(BAB)→3C→236B→(Short Dash)6A2C→214C→(5D)→236C
Damage:3559
This combo is possible if you reach corner at time of Jumping Air Persia.
Use Gauge 50%
6C(FC)→J236C→JC→6A→214B→Dash 6A6C→J236C→JC→(Short Dash)6A6C→J236A(BAB)→(Short Dash)5C6A→JC→JC→632146C
Damage:4697
6C(FC)→J236C→JC→6A→214B→Dash 6A6C→J236C→JC→(Short Dash)6A6C→J236A(BAB)→3C→OD→(Short Dash)5C6A→JC→JC→632146C
Damage:5056
5000 over Damage Combo is unusual for Platinum.
Corner
Not Use Gauge
6C(FC)→J236C→JC→6A→214B→3C→236B→(Short Dash)5C6A6B→6A6C→22C→(Short Dash)6A2C→214C→(5D)→(Short Dash)2C→236C→214C
Damage:3801
Use Gauge 50%
6C(FC)→J236C→JC→6A→214B→3C→236B→(Short Dash)5C6A6B→6A6C→22C→3C→214A(BCA)→5C6A→JC→JC→632146C
Damage:5058
6C(FC)→J236C→JC→6A→214B→3C→236B→(Short Dash)5C6A6B→6A6C→22C→3C→OD→5C6A→(Short Dash)JC→JC→632146C
Damage:5266
Refer to this movie(There may be slight differences)
Starting Mami Circular(236C) FC
Center
Not Use Gauge
236C(FC)→(Short Dash)6A6C→JC→(Short Dash)6A6C→J236A(BAB)→(Short Dash)6A2C→214C→(5D)→236C
Damage:3443
236C(FC)→(Short Dash)6A2C→214B→Dash 6A6C→J236A(BAB)→3C→236B→(Short Dash)6A2C→236C
Damage:3589
You can carry a long distance by pushing with a dash while wrapping in foam.
Use Gauge 50%
236C(FC)→(Short Dash)6A6C→JC→(Short Dash)6A6C→J236A(BAB)→(Short Dash)6A2C→214C→(5D)→JC→JC→632146C
Damage:4720(OD 5000)
Use OD, Just 5000 Damage.
I feel littel happy.
236C(FC)→(Short Dash)6A2C→214B→Dash 6A6C→J26A(BAB)→3C→236B→(Short Dash)6A2C→214C→(OD)→JC→632146C
Damage:4792(OD 5072)
Corner
Not Use Gauge
236C(FC)→3C→236B→(Short Dash)5C6A6B→6A6C→22C→(Short Dash)6A2C→214C→(5D)→(Short Dash)2C→236C→214B
Damage:3803
Use Gauge 50%
236C(FC)→3C→236B→(Short Dash)5C6A6B→6A6C→22C→3C→236A(BCA)→5C6A→JC→JC→632146C
Damage:5110
236C(FC)→3C→236B→(Short Dash)5C6A6B→6A6C→22C→3C→OD→5C6A→(Short Dash)JC→JC→632146C
Damage:5297
Refer to this movie(There may be slight differences)
Starting Throw
Center
Not Use Gauge
Throw→214B→6C→JC→(Short Dash)6A6C→J236A(BAB)→(Short Dash)6A2C→214C→(5D)→236C
Damage:3019
Use Gauge 50%
Throw→214B→6C→JC→(Short Dash)6A6C→J236A(BAB)→(Short Dash)6A2C→214C→JC→JC→632146C
Damage:4184
Throw→214B→6C→JC→(Short Dash)6A6C→J236A(BAB)→3C→OD→(Short Dash)5C6A→JC→JC→632146C
Damage:4533
Corner
Not Use Gauge
Throw→214B→3C→236B→6A6C→22C→(Short Dash)6A2C→214C→(5D)→(Short Dash)2C→236C→214B
Damage:3150
Throw→214B→236C→3C→236B→5C6A6C→22C→5C6A→JC→JC→J236A(BAA)
Damage:3412
Use Gauge 25%
Throw→214B→Charge CT→short dash 5C3C→236B→5C6A6C→22C→5C6A→JC→JC→J236A(BAA)
Damage:3669
Use Gauge 50%
Throw→214B→3C→236B→6A6C→22C→(Short Dash)6A2C→236C→JC→JC→632146C
Damage:4255
Throw→214B→3C→236B→6A6C→22C→3C→OD→(Short Dash)5C6A→JC→JC→632146C
Damage:4625
Refer to this movie(There may be slight differences)
Starting Air Throw
Center
Not Use Gauge
Air Throw→(Short Dash)6A6C→JC→(Short Dash)6A6C→J236A(BAB)→(Short Dash)6A2C→214C→(5D)→236C
Damage:2932
Use Gauge 50%
Air Throw→(Short Dash)6A6C→JC→(Short Dash)6A6C→J236A(BAB)→(Short Dash)6A2C→214C→JC→JC→632146C
Damage:4096
Air Throw→(Short Dash)6A6C→JC→(Short Dash)6A6C→J236A(BAB)→3C→OD→(Short Dash)5C6A→JC→JC→632146C
Damage:4396
Corner
Not Use Gauge
Air Throw→3C→236B→6A6C→22C→(Short Dash)6A2C→214C→(5D)→(Short Dash)2C→236C→214B
Damage:3051
Use Gauge 50%
Air Throw→3C→236B→6A6C→22C→(Short Dash)6A2C→214C→JC→JC→632146C
Damage:4155
Air Throw→3C→236B→6A6C→22C→3C→OD→(Short Dash)5C6A→JC→JC→632146C
Damage:4464
Refer to this movie(There may be slight differences)
Starting Dramatic Sammy(41236D) RC
Center
Use Gauge 50%
41236D RC→(Short Dash)6A6C→J236C→JC→(Short Dash)6A6C→J236A(BAB)→(Short Dash)6A2C→214C→236C
Damage:3313
41236D RC→214B→Dash 6A6C→J236C→JC→(Short Dash)6A6C→J236A(BAB)→(Short Dash)6A2C→236C
Damage:3353
You can carry a long distance by pushing with a dash while wrapping in foam.
Use Guage 100%
41236D RC→(Short Dash)6A6C→J236C→JC→(Short Dash)6A6C→J236A(BAB)→(Short Dash)6A2C→214C→JC→JC→632146C
Damage:4387
41236D RC→214B→Dash 6A6C→J2326C→JC→(Short Dash)6A6C→J236A(BAB)→(Short Dash)6A6C→JC→632146C
Damage:4465
41236D RC→(Short Dash)6A6C→J236C→JC→(Short Dash)6A6C→J236A(BAB)→3C→OD→(Short Dash)5C6A→JC→JC→632146C
Damage:4689
Corner
Use Gauge 50%
41236D RC→3C→236B→6A6C→22C→(Short Dash)6A2C→214C→236C
Damage:3364
41236D RC→3C→236B→(Short Dash)5C6A6B→6A2C→214C→236C
Damage:3295
Use Gauge 100%
41236D RC→3C→236B→6A6C→22C→3C→236A(BCA)→5C6A→JC→JC→632146C
Damage:4603
41236D RC→3C→236B→6A6C→22C→3C→OD→(Short Dash)5C6A→JBJC→JBJC→632146C
Damage:4857
Refer to this movie(There may be slight differences)
BlazBlue Central Fiction(BBCF) Platinum